f(x) = 1.0 / x
A = Point(f)
Ax: (x(A), 0.0)
Ay: (0.0, y(A))
B = Intersect(xAxis, yAxis)
poly1, b, ax, a, ay = Polygon(B, Ax, A, Ay)
c = Segment(Ax, Ay)
d = Line(A, c)
C = Intersect(yAxis, d)
D = Intersect(xAxis, d)
poly2, c_1, b_1, d_1 = Polygon(B, D, C)