rette

I = (1.18, 2.02)
A = (1.84, 2.18)
c = Circle(I, 4.0)
B = Point(c)
C = Point(c)
D = Point(c)
a = Ray(A, B)
b = Ray(A, C)
d = Ray(A, D)
E = Point(a)
F = Point(b)
e = Line(E, F)
e' = Mirror(e, b)
e'' = Mirror(e', d)
e''' = Mirror(e'', a)
f = Mirror(e''', b)
f' = Mirror(f, d)
G = Intersect(d, e'')
H = Intersect(a, e'')
J = Intersect(b, e''')
K = Intersect(f, d)
poly1, e_1, f_1, g, h, j, k = Polygon(E, F, G, H, J, K)
i = false